Interview with Kaitlyn Jones OT Program Manager with XBOX Gaming Accessibility Team

Know Stroke Podcast

Interview with Kaitlyn Jones OT Program Manager with XBOX Gaming Accessibility Team

November 21, 2021

Interview with Kaitlyn Jones OT Program Manager with XBOX Gaming Accessibility Team

Know Stroke Podcast Season 2 Episode 6

Welcome back to the Know Stroke Podcast! Our guest today is Kaitlyn Jones. Kaitlyn is an occupational therapist and currently a Program Manager working with the XBOX Gaming Accessibility Team where she is able to use her clinical background and perspectives to help guide inclusive product design. She is very passionate about the ways in which technology that is accessible can enhance the quality of life of all people. She has done extensive research exploring the benefits of video game play that extend beyond fun and leisure to functional performance, mental health and social participation. She was the 2018 recipient of the Edward Leahy Jr Award for Innovation in Technology and the 2017 recipient of the Maria Gervasio Award for Outstanding Commitment to Professional Development in Occupational Therapy. 

Kaitlyn was inspired by her father who founded Warfighter Engaged in 2012. Warfighter Engaged is a on-profit with a mission to improve the lives of severely wounded and disabled warfighters through custom adapted devices. Serving as the Director of Clinical Outreach, Kaitlyn interfaces with clinicians, private practices, hospitals and other clinical organizations regarding the importance of inclusive design, adapted technology, and the benefits of video game integration into therapeutic settings. 

She is currently pursuing her Doctorate of Occupational Therapy degree with a thesis focused on promoting the use of commercial video game-based interventions for improved patient outcomes.

In this conversation we dive into:

  • How Kaitlyn started a career at the intersection of OT & Technology
  • What the role of Accessibility is in the tech industry 
  • Why OTs and other therapists are important for product design
  • The difference between leisure and therapeutic video game based interventions
  • What the barriers are to using video game based therapy in the clinic, and home
  • What Kaitlyn sees as the future of therapy in the home

We hope you enjoy this conversation! 
Watch this episode on our YouTube Channel:

You can find Kaitlyn on Twitter: @kaitlynjones_ 

And check out the amazing work happening at War Fighter Engaged: @WFEngaged

Music Credit and Podcast Production by Jake Dansereau, connect at JAKEEZo on Soundcloud  @user-257386777

About the Know Stroke Podcast

Welcome to the Know Stroke Podcast of Co-Founders David Dansereau and Michael Garrow to support the reach of our growing TeamEnable Us Community and the Mission of our EnableUs Digital Stroke Support Platform at

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